GameFlow
  • Overview
  • Installation
  • Hello, World!
  • Basics
  • Guides
    • Programs
    • Variables
    • Actions
    • Conditions
    • Flow Control
    • Parameters
    • Commands
    • Gamefabs
    • Lists
    • States
    • Vectors
    • Colors
    • GameObjects
    • Transforms
    • Game Management
    • Animation
    • Scene Management
    • Audio
    • Physics
    • Input Control
    • Maths
    • Text
    • Navigation
    • Paths
    • Object Pools
    • Raycasting
    • Timers
    • User Interface
    • 2D
    • Video
    • Materials
    • Shaders
    • Particles
    • Hierarchy
    • Application
    • Events
    • Camera
    • Other
    • Automation
    • Customization
    • Debugging
    • Documentation
    • Gizmos
    • Integration
    • Localization
    • Macros
    • Mobile
    • Multiplatform
    • Networking
    • Utilities
    • WebGL
    • Sharing
  • Reference
    • Programs
    • Actions
    • Conditions
    • Data
    • Tools
  • API
    • Custom Actions
    • Custom Conditions
    • Templates
    • Communication
    • Direct Execution
    • Event Listening
    • Reference
  • Tutorials
    • 01: Object rotation & Color change
    • 02: Moving a cube with Keys and Forces
    • 03: Simple camera shake effect
    • 04: Point and Click
    • 05: Typewriter
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  1. Guides

Hierarchy

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Last updated 5 years ago

Related Actions

Add Hierarchy To List
Add Selection To List
Activate GameObject
Activate GameObjects In List
Clone
Create Empty Game Object
Create Primitive
Deactivate GameObject
Deactivate GameObjects In List
Destroy
Destroy Game Objects In List
Find GameObject
Find GameObjects
Get Child
Get First Child
Get Last Child
Get Parent
Get Selected GameObject
Get Selection
Instantiate
Set Parent